Saturday, June 12, 2010

Review & Final Thoughts


Student Review


Final Thoughts...

The Crysis Level didn't turn out exactly as I'd planned, but overall, I think the finished product communicates what I set out to convey. Errors and "crashes" with Crysis were the main source of frustration, especially when I wasn't able to complete the vegetation and textures of the level due to a 'memory overload', and the lift was still not working perfectly in the finished product. Yet it's satisfying to be able to create a design in this environment and walk through it in order to experience the architecture first hand.

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